Research
Research interests
- Games for Social Impact and Wellbeing – designing and studying games that address societal challenges, foster change, and support collective futures.
- Human Behaviour and Interaction Design – investigating rituals, gestures, mental models, and social and cultural values in digital and physical interfaces.
- Participatory and Co-Design Methods – developing inclusive design practices that foreground collaboration, diversity, and underrepresented voices.
- Playful Technologies – from data and wearables to alternative controllers for memorable experiences.
Current research
- Participatory and Role-Playing Game Design – exploring citizen agency, democratic decision-making, expansive learning, empathy, and community building.
- Youth, Parenthood, and Kinship in Play – investigating how games foster agency, hope, and empathy across generations and contexts.
- Immersive and Interaction Design – designing meaningful experiences through technologies, interfaces, and playful practices.
Research projects
Active projects
Completed projects
Researchers: